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"Lieblingsspiele 2.0: Die bewundernswerte Kunst der Fan-Remakes" (in German).
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"Ten top fan-remade classics you can play for free right now". "Skywind project mods 'Morrowind' into 'Skyrim' ". "Morroblivion - You Got Your Morrowind In My Oblivion". "Morrowind Modded Into Skyrim Is Something You Must See". "Fans remastering Morrowind give another glimpse of its landscape".
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Īs of mid-2014, the project sought outside help from visual artists and declined voice actors, as Oblivion already featured a full voice cast. Like its sister project, it involves an overhaul of most aspects of the original game, including landscaping, weapons, and armors. Skyblivion is a recreation of The Elder Scrolls IV: Oblivion (2006) within the engine for The Elder Scrolls V: Skyrim – Special Edition (2016). In October 2018, a further major trailer was released and another in July 2019 and January 2020. After a year, the project team released its fourth update, which was designed to solicit volunteers for the remaining work. In mid-2015, the team released its public alpha, an unfinished test version, but it was soon withdrawn. The developers wrote that they were not close to a release despite technical indications from their project's version number.
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Players were able to download and play an unfinished version of the release until late 2014, when the volunteer team chose to divert assets to development instead of user support.Ī March 2015 update showed updated levels. In November 2014, the team reported to have finished half of the remaster's environment, over 10,000 new dialogue lines and three hours of series-inspired soundtrack. The remastering team involves over 70 volunteers in artist, composer, designer, developer and voice acting roles, who released several videos highlighting their development progress. All original game assets, including textures, music, quests and gameplay, were planned to be redesigned. Skywind is a recreation of Morrowind (2002) in the Skyrim – Special Edition game engine (2016). Īnother volunteer team works separately on Skyblivion, a similar but separate project to remaster Oblivion on the more advanced Skyrim engine.

In 2012, after the release of Skyrim, forum members began work on Skywind, intending to begin the same result in the Skyrim engine. Coordinated through the Morroblivion website's forums, the mod was publicly available on the team's website in 2008. The Renewal Project began with Morroblivion, a Morrowind remaster on the 2006 The Elder Scrolls IV: Oblivion engine, prior to Skyrim 's release.
